This documentation will walk you through. The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005). List of discipline features supported for Wolfenstein: Enemy Territory. Wolfenstein: Enemy Territory was born on. CPU: Intel Pentium III 600Mhz processor or AMD equivalent RAM: 128 MB RAM GPU: 32 MB 100 fully OpenGL compliant 3-D video card DX: Microsoft DirectX.Release Date: 2003. Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly SEVENTEEN YEARS ago.
Happy 17th birthday, Wolfenstein: Enemy Territory!